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DOOM Retro v2.4.3
DOOM Retro v2.4.3 is now available. It may be downloaded here, and its release notes are as follows:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- The ENTER key may now be used as an alternative to the Y key when responding to messages requiring a yes/no answer.
- When the player dies, the amount of health displayed in the widescreen HUD will no longer always be zero. It will instead often be a negative number to indicate how much damage was inflicted upon the player in order to kill them.
- A bug has been fixed whereby the
ammoandarmorCVARs could be set to negative values and cause a crash. - Animated decorations will no longer shift back and forth in the final release of Back To Saturn X E1: Get Out Of My Stations or if the Minor Sprite Fixing Project v1.8 is loaded.
- The message displayed when the player tries to open a locked door when they don’t have the required key now always distinguishes between keycards and skull keys.
- An
r_messagescaleCVAR has been implemented to allow the scale of messages to be changed betweenbigandsmall. It isbigby default. - The messages displayed in the alternate widescreen HUD now use the same font that is used in the console.
- The player’s path in the automap is now disabled when vanilla mode is enabled.
- An additional 300 map-specific fixes, enabled using the
r_fixmaperrorsCVAR, have been applied to maps in bothdoom.wadanddoom2.wad. - The following bugs from Vanilla DOOM have been fixed:
- Missiles no longer explode when impacting with the sky in some instances.
- Lost souls will no longer slowly drift backwards when attacked while charging.
- Lost souls will no longer forget their target immediately after attacking them.
- When using the
killCCMD to kill all monsters, all missiles fired by those monsters will now explode at the same time. Also, amissilesparameter may now be used to only explode the missiles. ccmdlistcan now be used as an alternative to thecmdlistCCMD, andexplodeas an alternative to thekillCCMD.- The
idclevcheat may now be used in the console while no map is loaded. - The maximum value the
r_screensizeCVAR can be set to is now7rather than8. Setting the CVAR to8previously had no effect. - The player can no longer trigger secrets when in freeze mode.
