DOOM Retro is intentionally minimalistic in its approach, and does a few things differently if
compared with other modern DOOM source ports. Open the ¥ DOOM Retro Wiki for details.
DOOM Retro v5.0.4 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:
- These changes have been made when gibbing a corpse and the
r_corpses_gib
CVAR ison
:- Gibbing already gibbed corpses now always works as intended.
- Certain gibbed corpses spawned at the start of the map can now be gibbed further.
- Obituaries are no longer displayed in the console for when a corpse is gibbed.
- Gibbed corpses are now only randomly mirrored if the
r_corpses_mirrored
CVAR is alsoon
.
- The intermission and finale screens now pause if DOOM Retro’s window loses focus.
- The player no longer continues to move across the map if moving when the automap is opened and the
am_followmode
CVAR isoff
. - A bug is fixed whereby the amount of cells the player had would be brighter than usual in the widescreen HUD when their BFG-9000 was equipped.
- The player’s view is no longer affected when walking over certain linedefs in liquid sectors and the
r_liquid_lowerview
CVAR ison
. - Buckethead’s music is now heard when playing SIGIL if
SIGIL_SHREDS.WAD
happens to be loaded beforeSIGIL.WAD
at startup. - Obituaries displayed in the console when the player explodes a barrel using their BFG-9000 are now always correct.