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DOOM Retro v2.6.5
DOOM Retro v2.6.5 is now available. It may be downloaded here, and its release notes are as follows:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- A bug has been fixed whereby the wrong description would be displayed when entering a CVAR without a value in the console.
- The rendering of two-sided textures has been improved.
- The widescreen HUD has been completely redesigned and now includes the player’s face instead of a medikit.
- The
r_althudCVAR is nowoffby default. - When the
r_texturesCVAR isoff, shadows cast by monsters are now still translucent when ther_shadows_translucencyCVAR ison, and BOOM-compatible translucent wall textures are now still translucent when ther_translucencyCVAR ison. - A crash will no longer occur when picking up an invulnerability power-up on the same map after loading a savegame.
- The
playernameCVAR is now used instead of “OUR HERO” when displaying the player in DOOM II’s cast sequence.
