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DOOM Retro v5.2.1
DOOM Retro v5.2.1 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:
- DOOM Retro is now built using v17.8.4 of Microsoft Visual Studio Community 2022.
- DOOM Retro now uses Direct3D 11 by default rather than Direct3D 9 to scale every frame on the screen, resulting in a considerable boost in performance. The
vid_scaleapi
CVAR can now bedirect3d9
,direct3d11
,opengl
orsoftware
. - IT, S3M, XM and MOD music lumps now play again.
- These changes have been made in the automap:
- The player’s path is now drawn correctly if the
am_path
CVAR ison
and they have just teleported. - A controller’s left and right shoulder buttons can now be held down to zoom in and out.
- The subtle shadow cast by the status bar is now only visible when the
am_backcolor
CVAR is its default of0
. - Minor improvements have been made to drawing marks added by pressing the M key.
- The player’s path is now drawn correctly if the
- The
con_obituaries
CVAR has been renamed to justobituaries
. - When the
r_rockettrails
CVAR ison
:- A bug is fixed whereby no smoke was trailing behind rockets fired by the player and cyberdemons.
- Smoke trailing behind rockets fired by cyberdemons won’t be spawned if certain states or sprites have been changed in a
DEHACKED
lump.
- A sound effect is now played when using a control that has been bound to the
toggle
CCMD.