
To coincide with Quakecon 2014 and the reveal of a brand new DOOM, I’m proud and excited to finally set forth the release of v1.5 of DOOM Retro. This version sees an almost countless number of tweaks and optimizations, and a set of bloody effects that hopefully don’t come across as too “brutal”. 😉 You may download it for free here, and browse its ridiculously exhaustive release notes here.
I’d like to thank those on Twitter and the Doomworld forums for lending their support. My deepest gratitude especially goes to Simon Howard, Jeff Doggett and Jon Krazov, who have each gone out of their way to help me make DOOM Retro what it is today. DOOM Retro isn’t perfect... but I most certainly want it to be! If you yourself have any suggestions, feedback, or bug reports to give, I urge you, please, to participate. As always, you may follow @doomretro on Twitter, leave a comment on the DOOM Retro thread on the forums, leave a comment here on this post, help out with the DOOM Retro Wiki, or raise an issue on the GitHub repository. And most importantly, please consider giving a donation through PayPal by clicking on the button at the top right of this page.