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DOOM Retro v1.8.1
DOOM RETRO v1.8.1 has been released! It may be downloaded here. This is a small point release and the changes it brings are as follows:
- The width of the text is now checked before pasting in the console.
- DOOM Retro will now look in the same folder as the executable, rather than the current working folder, to find
doomretro.wad
anddoomretro.cfg
. - Extra mouse buttons are now handled correctly.
- The alternate lighting of the player’s weapon may now be disabled using the new
r_altlighting
CVAR. - The alternate lighting of the player’s weapon is now slightly lighter.
- A bug has been fixed whereby the player’s weapons would start to cycle when entering the
idbehold
cheat. - Whether Windows 10 is the Home edition or not is now shown in the console at startup.
- The revision number of
sdl2.dll
is now shown in the console at startup. - The default of the
vid_windowsize
CVAR is now768x480
, giving the window a 16:10 aspect ratio. - All liquid sectors are now slightly lower.
- BOOM elevators no longer shudder when they move.
- The liquid swirl animation is no longer applied to flats using the
SLIME09
texture. - The liquid swirl animation is now applied to flats using the
SLIME05
texture. - Brightmaps will no longer be rendered when the player has an invulnerability powerup, or in areas with a BOOM colormap.
- A crash will no longer occur when a BOOM pusher or puller thing is present in a map.