Thursday, August 20, 2015
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DOOM Retro v1.8.3

Point release DOOM Retro v1.8.3 is now available. It may be downloaded here, and its release notes are as follows:

  • A bug has been fixed whereby some platforms would move silently.
  • The brightmap for walls with the SW2BRN2 texture has been fixed.
  • Lifts will no longer often become stuck when restoring a savegame.
  • A bug has been fixed whereby the player wouldn’t die in some very rare instances when a “voodoo doll” was present in the map.
  • Sectors that don’t start as liquid will now always sync with sectors that do when r_liquid_bob is on.
  • Additional momentum is no longer applied to barrels in liquid.
  • Music will now start after a map is loaded, and not before.
  • The playerstats cmd now shows the amount of damage the player has inflicted and received, and the number of times they have died, both in the current map, and in total. Accumulative totals of the number of items picked up, the monsters killed and the secrets found are also displayed.
  • A bug has been fixed whereby the game would crash when trying to draw teleport lines in the automap in some instances.
  • The game will no longer crash when trying to use the F9 to quickload a game in some rare instances.