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DOOM Retro v2.9.2
DOOM Retro v2.9.2 is now available. It may be downloaded here and a 64-bit version may be downloaded here. Its release notes are as follows:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- The following changes have been made to the support for John Romero’s megawad SIGIL:
- If
SIGIL.wad
is loaded automatically, it’sTITLEPIC
,CREDIT
andHELP1
lumps won’t be displayed, and it’sD_INTRO
music lump won’t be played. - The
mapstats
CCMD will now correctly identify the title and composer of the music of the current map (either James Paddock, or Buckethead ifSIGIL_SHREDS.wad
is loaded). - E5M8: Halls of Perdition will no longer end abruptly when killing a certain number of monsters.
- The player will now be warped to the correct map once finishing E5M9: Realm of Iblis.
- If
- Minor changes have been made to text that is output to the console.
- The player will no longer be injured when standing close to but above a damaging sector in some instances.
- The crosshair displayed when enabling the
crosshair
CVAR is now hidden sooner when the player runs out of ammo. - A bug has been fixed whereby if the
-warp
command-line parameter was used, the player couldn’t access either the menu or the console. - The
mapstats
CCMD will now show the lump name of the current map’s music.