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DOOM Retro v4.1.1
DOOM Retro v4.1.1 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:
- DOOM Retro is now compiled using v16.10.1 of Microsoft Visual Studio Community 2019.
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- The smoke trailing behind rockets fired by the player and cyberdemons when the
r_rockettrails
CVAR ison
is now displayed correctly when ther_textures
CVAR isoff
. - A fade transition will now be applied when changing the
r_detail
orr_playersprites
CVARs in the console and when thefade
CVAR ison
. - Minor changes have been made to text that is output to the console.
- The following changes have been made to the external automap when the
am_external
CVAR ison
:- Player messages will now always be displayed correctly.
- The external automap will now be hidden while the menu or help screen is open on the main display.
- The 0 key can now be pressed to toggle maximum zoom.
- If the
+zoomin
and+zoomout
actions are rebound from the + and – keys, the external automap may be zoomed in and out.
- Player messages will now fade off the screen while the console is open and the
fade
CVAR ison
. - Player messages now fade off the screen smoother in the alternate widescreen HUD when the
fade
CVAR ison
. - If a filename is specified using the
condump
CCMD,.txt
will be added to the filename if it has no extension, and the resulting file will now be saved in theconsole
subfolder.