Saturday, August 27, 2022
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DOOM Retro v4.6.1

DOOM Retro v4.6.1 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:

  • DOOM Retro is now built using v17.3.2 of Microsoft Visual Studio Community 2022.
  • Minor optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • The menu’s background is now displayed correctly when pressing the F9 key to quickload a savegame.
  • A bug is fixed whereby savegames saved using versions of DOOM Retro earlier than v4.6 would crash in some instances.
  • SIGIL is now recognized if it is named SIGIL_v1_0.wad.
  • Minor improvements have been made to the playback of MIDI music.
  • The following changes have been made to the alternate widescreen HUD:
    • The power-up bar now depletes from left to right.
    • The amount of time the power-up bar is visible is now more accurate.
    • The blue color used in the armor bar and for keycards and skull keys is now slightly lighter.
    • The number of notches in the ammo bar has increased by one.
    • The number of notches in the ammo bar now doubles if the player picks up a backpack.
    • The power-up bar, as well as any keycards or skull keys the player has picked up, are no longer displayed while the player is dead.
  • The player’s super shotgun will now always be positioned correctly.
  • A crash no longer occurs in the automap when the player turns and the am_followmode CVAR is off and the am_rotatemode CVAR is on.
  • The position of player messages has shifted in some instances.
  • A bug is fixed whereby entering a cheat would not work correctly in some instances.
  • Minor improvements have been made when specifying .deh and .bex files on the command-line.
  • Any .wad, .deh or .bex files are now autoloaded if placed in a subfolder of the autoload folder based on the current IWAD, even if a PWAD is also loaded.
  • The default of the am_allmapcdwallcolor CVAR is now 109.
  • Improvements have been made to unmapped areas of the automap when the player has a computer area map power-up.