Friday, July 4, 2025
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DOOM Retro v5.7.1

DOOM Retro v5.7.1 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:

  • DOOM Retro is now built using v17.14.7 of Microsoft Visual Studio Community 2022.
  • A bug is fixed whereby pressing SPACE to accelerate the intermission screen wouldn’t always work.
  • Brightmaps specified using a BRGHTMPS lump in a PWAD now combine with the default brightmaps, rather than replace them.
  • Displaying messages in the alternate font when the alternate HUD is displayed can now be toggled off using the new r_althudfont CVAR, which is on by default.
  • Minor changes have been made to text that is output to the console.
  • Minor improvements have been made to text autocompleted in the console by pressing the TAB key.
  • A bug is fixed whereby monsters could telefrag other monsters.
  • Automatically switching your weapon when picking up a new one or better ammo can now be toggled off using the new autoswitch CVAR, which is on by default and when vanilla mode is enabled.
  • Controls can now be bound to the +fists, +chainsaw, +pistol, +shotgun, +supershotgun, +chaingun, +rocketlauncher, +plasmarifle and +bfg9000 actions using the bind CCMD in the console.
  • Improvements have been made to when the mouse wheel is bound to an action other than +nextweapon or +prevweapon.
  • A bug is fixed whereby the CREDITS lump wouldn’t be displayed during the title sequence of DOOM II.
  • The player can now pick up more than one of the same type of key card or skull key.
  • Randomness is no longer applied to the angle of non-shootable things.
  • The DRHUDKEY and DRHUDSKU are now positioned better in the alternate widescreen HUD if replaced in a PWAD.
  • Performance has improved slightly when the vid_capfps CVAR is 35.