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DOOM Retro v3.0.5
DOOM Retro v3.0.5 is now available, in both 32 and 64-bit varieties. Its release notes are as follows:
- Extensive optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- Minor changes have been made to the character set used in the console.
- Minor changes have been made to text that is output to the console.
- Picking up more than one power-up of the same type now works correctly.
- The
-fileparameter may now be used without an-iwadparameter on the command-line. - A bug has been fixed whereby using either the
nomonstersCCMD in the console, or-nomonsterson the command-line, would not stop monsters from being spawned in maps. - The speed the player turns is now affected by the
turboCVAR and-turbocommand-line parameter. - The correct sky textures will now be displayed when playing Back To Saturn X E1: Get Out Of My Stations or Back To Saturn X E2: Tower in the Fountain of Sparks and the
mouselookCVAR isoff. - The
friendlyparameter will now work correctly with thenameCCMD. - A bug has been fixed whereby using the
monsterormonstersparameters with thekillCCMD would cause a crash. - Minor improvements have been made to the support of
DEHACKEDlumps. - The bullet puffs when shooting lost souls are now vertically centered.
- Obituaries that involve a friendly monster will now indicate if there’s only one of them in the map.
- Further improvements have been made to the support for Noiser’s DOOM 4 VANILLA.
