Friday, March 4, 2022
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DOOM Retro v4.4.8

DOOM Retro v4.4.8 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:

  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • Using the mouse to turn the player is now significantly smoother.
  • The current map’s title in the automap is no longer translucent when the r_hud_translucency CVAR is off.
  • Minor changes have been made to text that is output to the console.
  • Minor improvements have been made to the support of DEHACKED lumps.
  • Further improvements have been made to the support of MBF21-compatible WADs.
  • Further improvements have been made to the support of Chex Quest.
  • DOOM Retro now recognizes the presence of compat_corpsegibs and compat_limitpain in MAPINFO lumps.
Saturday, February 26, 2022
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DOOM Retro v4.4.7

DOOM Retro v4.4.7 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:

  • Optimizations have been made to further improve the overall performance of DOOM Retro.
  • Minor changes have been made to text that is output to the console.
  • The lighting cast on walls and sprites now appears correctly again when the r_ditheredlighting CVAR is on.
Thursday, February 24, 2022
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DOOM Retro v4.4.6

DOOM Retro v4.4.6 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:

  • Optimizations have been made to further improve the overall performance of DOOM Retro.
  • The following changes have been made to the support of MAPINFO lumps:
    • Instead of only parsing the first MAPINFO, UMAPINFO or RMAPINFO lump that is found in a PWAD, now all of these lumps are parsed if found.
    • ZMAPINFO lumps are now also parsed.
  • Minor changes have been made to text that is output to the console.
  • .deh and .bex files specified on the command-line are now always parsed correctly.
  • Further improvements have been made to the support for DOOM 4 VANILLA.
  • The widescreen status bar now appears correctly on display resolutions with an aspect ratio less than 16:9.
  • The bottom of sprites are no longer clipped while falling above a liquid sector if the r_liquid_clipsprites CVAR is on.
  • The music’s volume is now lowered if the PAUSE key is pressed and the s_lowermusicvolume CVAR is on.
  • Music now always stops playing in the background when DOOM Retro’s window loses focus and the s_musicinbackground CVAR is off.
  • The +back, +left, +right, +strafeleft and +straferight actions may now be bound to a mouse button using the bind CCMD.