Monday, July 31, 2017
DOOM Retro v2.5.3

DOOM Retro v2.5.3 is now available. It may be downloaded here, and its release notes are as follows:

  • Extensive optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • The power-up bar is now displayed in the alternate widescreen HUD when the player has the berserk power-up and their fist selected, and when the IDBEHOLDx cheat is used.
  • MOD and XM music lumps will now play correctly.
  • Improvements have been made to lowering the player’s view in liquid sectors when the r_liquid_lowerview CVAR is on.
  • Minor changes have been made to text that is output to the console.
  • A bug has been fixed whereby moving sectors could shudder when the vid_capfps CVAR was set to value other than 35 in some rare instances.
  • The bottom of masked midtextures submerged in liquid will now render correctly when the r_liquid_bob CVAR is on and the vid_capfps CVAR is set to value other than 35.
  • A bug has been fixed whereby some stray pixels weren’t being drawn in some rare instances.
  • Pain elementals can no longer spawn lost souls behind their target when directly in front of them.
  • The Hall of Mirrors indicator enabled using the r_homindicator CVAR will now work when in no clipping mode and freeze mode.