Wednesday, November 27, 2019
DOOM Retro v3.2.1

DOOM Retro is intentionally minimalistic, and does a few things differently when compared
to other modern DOOM source ports. Open the DOOM Retro Wiki for more information.

DOOM Retro v3.2.1 is now available, in both 32 and 64-bit varieties. Its release notes are as follows:

  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • DOOM Retro will now attempt to use Adaptive VSync if the vid_vsync CVAR is on and the vid_scaleapi CVAR is “opengl”.
  • A bug has been fixed whereby some monsters wouldn’t attempt to fire at the player as often as they should if another monster was in the way.
  • Further improvements have been made to the console’s autocomplete feature.
  • Minor changes have been made to text that is output to the console.
  • Minor improvements have been made to the menu’s background.
  • A bug has been fixed whereby blood splats around crushed corpses could appear black in some rare instances.