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DOOM Retro v3.2.1
DOOM Retro v3.2.1 is now available, in both 32 and 64-bit varieties. Its release notes are as follows:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- DOOM Retro will now attempt to use Adaptive VSync if the
vid_vsync
CVAR ison
and thevid_scaleapi
CVAR is“opengl”
. - A bug has been fixed whereby some monsters wouldn’t attempt to fire at the player as often as they should if another monster was in the way.
- Further improvements have been made to the console’s autocomplete feature.
- Minor changes have been made to text that is output to the console.
- Minor improvements have been made to the menu’s background.
- A bug has been fixed whereby blood splats around crushed corpses could appear black in some rare instances.