Sunday, August 16, 2020
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DOOM Retro v3.6.1

DOOM Retro is intentionally minimalistic, and does a few things differently if compared with
 other modern DOOM source ports. Open the ¥ DOOM Retro Wiki for more information.

DOOM Retro v3.6.1 is now available, in both 32 and 64-bit exectuables. Its release notes are as follows:

  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • The following changes have been made to the automap:
    • A bug has been fixed whereby the + and keys wouldn’t zoom in and out.
    • The background menu effect will no longer be applied to the external automap when not in a game.
  • Minor changes have been made to text that is output to the console.
  • Navigating the options menu has now been fixed.
  • Elevators will now make a sound again when they move.
  • The player’s face in the status bar and widescreen HUD will no longer change, and armor will no longer be lost, if the player is attacked while god mode is enabled.
  • ENDGAMEC is now supported in MAPINFO lumps.
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