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DOOM Retro v2.3.5
DOOM Retro v2.3.5 is now available. It may be downloaded here, and its release notes are as follows:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- Minor changes have been made to text that is output to the console.
- The console is automatically opened at startup when
-devparm
is specified on the command-line. - If the
vid_scaleapi
CVAR is"opengl"
and the version of the available OpenGL API is less than v2.1, then it will be changed to"direct3d"
instead. - If
-cdrom
is specified on the command-line and ther_diskicon
CVAR ison
, theSTCDROM
lump will be used instead of theSTDISK
lump. - The size of the grid in the automap can now be changed using the
am_gridsize
CVAR. It is128x128
by default. - The last menu item to be selected is now remembered when using the F2, F3 or F4 keys to display a menu.
- Further improvements have been made to make sure objects are lit correctly in all instances.
- The music volume is now properly set at startup.
- The console now opens and closes at a consistent speed, slowing down as it is almost completely opened.
- The title of the currently playing music track, as well as the number of secret sectors, are now displayed in the output of the
mapstats
CCMD.