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DOOM Retro v5.8.1
DOOM Retro is intentionally minimalist in its approach, and so it does a few things differently
if compared with other modern DOOM source ports. Open the ¥ DOOM Retro Wiki for details.
DOOM Retro v5.8.1 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last version:
- DOOM Retro is now built using v17.14.19 of Microsoft Visual Studio Community 2022.
- The player is now notified at startup if a newer version of DOOM Retro is found.
- Minor changes have been made to further improve the overall performance and stability of DOOM Retro.
- Minor changes have been made to text that is output to the console.
- The
r_levelbrightnessCVAR has been renamedr_extralighting. - The timestamps in the console are now correct.
- A bug is fixed whereby textures containing patches with negative offsets wouldn’t render correctly.
- These changes have been made to the intermission screen:
- The par time is now still displayed if the “SUCKS” text is shown.
- An exclamation mark now follows the “SUCKS” text.
- The authors of the maps are now displayed by the
mapstatsandmaplistCCMDs when playing No Rest For The Living. - These changes have been made when the
vid_showfpsCVAR ison:- The frames per second shown are now more accurate.
- The frames per second are now shown if a
HELPorHELP1lump from a PWAD is displayed.
- Focus is now given to your browser when using the
license,releasenotesorwikiCCMDs. - The MIDI music of the free versions of SIGIL and SIGIL II now play as intended.
- A bug is fixed whereby binding the
+supershotgunaction to a control, and then using that control, would cause the player to jump rather than equip their super shotgun.
