Tuesday, November 15, 2016
DOOM Retro v2.3.5

DOOM Retro v2.3.5 is now available. It may be downloaded here, and its release notes are as follows:

  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • Minor changes have been made to text that is output to the console.
  • The console is automatically opened at startup when -devparm is specified on the command-line.
  • If the vid_scaleapi CVAR is "opengl" and the version of the available OpenGL API is less than v2.1, then it will be changed to "direct3d" instead.
  • If -cdrom is specified on the command-line and the r_diskicon CVAR is on, the STCDROM lump will be used instead of the STDISK lump.
  • The size of the grid in the automap can now be changed using the am_gridsize CVAR. It is 128x128 by default.
  • The last menu item to be selected is now remembered when using the F2, F3 or F4 keys to display a menu.
  • Further improvements have been made to make sure objects are lit correctly in all instances.
  • The music volume is now properly set at startup.
  • The console now opens and closes at a consistent speed, slowing down as it is almost completely opened.
  • The title of the currently playing music track, as well as the number of secret sectors, are now displayed in the output of the mapstats CCMD.