Friday, March 13, 2020
0
DOOM Retro v3.5.2

DOOM Retro v3.5.2 is now available, in both 32 and 64-bit binaries. Its release notes are as follows:

  • DOOM Retro now uses SDL v2.0.12.
  • Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
  • DOOM Retro’s keyboard and mouse controls are now more responsive.
  • Further improvements have been made to the console’s autocomplete feature.
  • Minor changes have been made to text that is output to the console.
  • Item fogs spawned while using the spawn or respawnitems CCMDs are now always positioned correctly.
  • The following changes have been made to the r_blood CVAR:
    • The CVAR can now be set to nofuzz, causing all blood spilled by spectres (as well as the player while they have a partial invisibility power-up) to be red instead of fuzzy.
    • Puffs are now spawned rather than nothing when the CVAR is none.
    • All blood spilled will now be red when the CVAR is red, and green when the CVAR is green.
  • Flying monsters spawned using the spawn CCMD now spawn higher off the ground.
  • The player’s path around the current map will now always be recorded even while the am_path CVAR is off.
  • The following changes have been made to the mapstats CCMD:
    • The total number of things in the current map is now correct.
    • How much the current map is inside/outside is now displayed.
  • The number of times the player has died in the current map is now correct in the playerstats CCMD.
  • The following changes have been made to the numbers displayed in the widescreen HUD:
    • Health, armor and ammo now flash slightly brighter when they change, and do so even when the r_hud_translucency CVAR is off.
    • Ammo now flashes when the player switches to a weapon with different ammo.
    • Health and ammo now flash on and off when low and the r_hud_translucency CVAR is off.
  • 3D bridges that use the STEP2 wall texture are now rendered correctly.
  • The automap will now rotate correctly in the background if the menu is open and the am_rotatemode CVAR is off.
Advertisement
Advertisement