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DOOM Retro v1.6.1
DOOM Retro v1.6.1 has been released! It may be downloaded here. This is a small point release and the changes are as follows:
- If a DeHackEd file (with a .DEH extension) is present with the same name and in the same folder as the selected PWAD, it will be automatically opened as well.
- Improvements have been made to when the player slides against walls.
- A bug has been fixed whereby the screen would not render fully after switching from fullscreen to windowed modes when pressing ALT + ENTER.
- Several compatibility fixes have been made when using DeHacked files and lumps.
- Savegames for Back To Saturn X are now separated by episode.
- A bug has been fixed whereby HacX: Twitch ‘n Kill wouldn’t load at all. Specific support has now been added for it.
- Fake contrast is now applied to outdoor areas again.
- Thing triangles no longer appear for the invisible corpses in Chex Quest when using the
IDDT
cheat in the automap. - The default value of
snd_maxslicetime_ms
has been changed from120
to28
. This is consistent with Chocolate DOOM’s default, and reduces the slight lag when playing sounds. - The
centeredweapon
setting has been added todoomretro.cfg
. Setting it totrue
will center the player’s weapon each time it’s fired (the default). Iffalse
, Vanilla DOOM’s behavior is used. - A bug has been fixed whereby input would momentarily become stuck if the splash screen was skipped at startup.
- Blood splats are now green in Chex Quest as intended.
- A bug has been fixed whereby switching to and from the chainsaw using the number keys really quickly would cause either a crash, or the player’s weapon to disappear completely.
- The player’s weapon bob is now consistent with Vanilla DOOM.