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DOOM Retro v2.1.2
DOOM Retro v2.1.2, another minor point release, is now available. It may be downloaded here, and its release notes are as follows:

Alun “Viggles” Bestor’s
BREACH.WAD
is included with DOOM Retro.- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- Changes have been made to the format of savegames that breaks compatibility with previous versions of DOOM Retro.
- Any momentum from the player is now stopped when exiting a map so updating the exit switch is smoother.
- The
r_shakescreen
CVAR is now a value between0%
and100%
, instead of juston
oroff
. Its default is100%
. - A bug has been fixed whereby some screen resolutions weren’t displaying correctly in the console at startup.
- DOOM Retro’s settings and savegames are now placed in
C:\username\AppData\Local\DOOM Retro\
. Remember, to change settings, open the console using the ~ key when DOOM Retro is running. - Monster counts in the
playerstats
CCMD are no longer increased if “No monsters” has been set. - Hanging decorations will no longer drop to the ground when over a liquid sector that moves.
- The direction items are dropped when a monster is killed is now better randomized.
- A bug has been fixed whereby pressing the ENTER key to close the help screen would cause the screen’s aspect ratio to be set incorrectly.
- The effects of changing the
r_translucency
CVAR are now instantaneous. - A stray black pixel has been removed from under “N” characters in the menu.
- The WINDOWS key can no longer be pressed when fullscreen, as intended.
- The Windows screensaver is now disabled while DOOM Retro is running.