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DOOM Retro v4.0.7
DOOM Retro v4.0.7 is now available to download as either a 32 or 64-bit Windows app. Here’s a list of what’s changed since the last release:
- Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
- DOOM Retro is now compiled using v16.9.3 of Microsoft Visual Studio Community 2019.
- Even wider versions of the title, credits, intermission and finale screens will now be used on ultra-wide displays when the
vid_widescreen
CVAR ison
. - DOOM Retro’s window can now be resized properly if the
vid_fullscreen
CVAR isoff
and thevid_widescreen
CVAR ison
. - Minor changes have been made to text that is output to the console.
- The F5 key may now be used to toggle the graphic detail while the automap is open and the status bar is visible (that is, when the
r_screensize
CVAR is less than8
). - Player messages will now quickly fade off of the screen if the
fade
CVAR ison
. - The
messages
CVAR is nowon
by default. - Any screen shake will now be canceled when warping to another map using the
IDCLEV
cheat or loading a savegame in some instances. - The credits screen will now be displayed for the same amount of time as the title screen.
- The correct title screen is now displayed when playing DOOM (Shareware), Final DOOM: The Plutonia Experiment or Final DOOM: TNT - Evilution.
- The id Software logo is no longer missing from certain title screens.
- The correct credits screen is now displayed for the registered version of DOOM.
- Vanilla DOOM’s notorious blockmap bug has now finally been fixed.
- Par times are now shown on the intermission screen when playing Chex Quest.
- A bug has been fixed whereby some sound effect lumps in the WAV format wouldn’t play correctly.
- The pitch of sounds made by monster projectiles are no longer randomized if the
s_randompitch
CVAR ison
. - The player’s weapon sprite is no longer cut off when reloading the super shotgun after firing it, and if the
vid_widescreen
CVAR ison
and ther_screensize
CVAR is8
. - Minor improvements have been made to the support of Freedoom: Phase 2.